package states;

import flixel.FlxState;
import flixel.text.FlxText;

/**
 * ...
 * @author pchan
 */
class MenuState extends FlxState
{
	/**
     * Function that is called up when to state is created to set it up. 
     */
    override public function create():Void
    {
		add(new FlxText(0, 0, 100, "Hello, world!"));
        super.create();
    }

    /**
     * Function that is called when this state is destroyed - you might want to 
     * consider setting all objects this state uses to null to help garbage collection.
     */
    override public function destroy():Void
    {
        super.destroy();
    }

    /**
     * Function that is called once every frame.
     */
    override public function update():Void
    {
        super.update();
    }
}